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Magic the Gathering
Pokemon
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Space Marines
- Space Marines
- Grey Knights
- Black Templars
- Blood Angels
- Dark Angels
- Deathwatch
- Imperial Fists
- Iron Hands
- Raven Guard
- Salamanders
- Space Wolves
- Ultramarines
- White Scars
Armies of the Imperium
Armies of Chaos
Xenos Arimes
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Grand Alliance Order
- Cities of Sigmar
- Daughters of Khaine
- Fyreslayers
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Seraphon
- Stormcast Eternals
- Sylvaneth
Grand Alliance Chaos
- Beasts of Chaos
- Blades of Khorne
- Disciples of Tzeentch
- Hedonites of Slaanesh
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Grand Alliance Death
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Games Workshop
Modeling Supplies
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There are 18 productsSort
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Codex Supplement: Black Templars$38.00 $32.30Inside this codex supplement, you'll find 80-pages covering everything you need to continue your eternal quest, plus a hefty selection of lore and art to inspire your own collection. The book inclu...
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Codex Supplement: Blood Angels$38.00 $32.30Inside this book, you'll find:- The history of the Blood Angels, with a look at how their valiant defence of Terra and loss of their Primarch at the hands of the Arch-traitor Horus forever changed ...
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Codex Supplement: Deathwatch$38.00 $32.30Inside this book, you'll find:- The history of the Deathwatch, with a look at how they guard the Imperium against every alien threat – from without and within- A Deathwatch bestiary with background...
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Codex Supplement: Imperial Fists$38.00 $32.30Inside this book, you'll find:- The history of the Imperial Fists and their relentless determination to live up to the exacting standards of their Primarch, Rogal Dorn- A detailed description of Ch...
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Codex Supplement: Salamanders$38.00 $32.30Inside this book, you'll find:- The history of the Salamanders, and how they unleash the molten fury of their volcanic world upon their foes with their devastating artisan wargear- A detailed descr...
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Codex Supplement: Space Wolves$38.00 $32.30Inside this 88-page hardback codex, you'll find everything you need to unleash the Space Wolves in battle, plus thrilling lore and art to inspire your own collection, including:- The history of the...
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Codex Supplement: Ultramarines$38.00 $32.30Inside this book, you'll find:- The history of the Ultramarines, with a look at how they champion the use of the Codex Astartes to defeat their enemies at every turn- A detailed description of Chap...
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Codex Supplement: White Scars$38.00 $32.30Inside this book, you'll find:- The history of the White Scars, with a look at how they masterfully employ lightning warfare to confound and defeat their enemies- A detailed description of Chapter ...
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Codex: Adeptus Custodes$65.00 $55.25Inside the 104-page hardback book, you'll find: - In-depth background and lore on the Adeptus Custodes and the Sisters of Silence, who make up the Talons of the Emperor, plus information about War ...
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Codex: Chaos Daemons$65.00 $55.25Inside this 154-page hardback book, you'll find: – In-depth background explaining the twisted nature of the Dark Gods and their servants, as well as their exploits and conquests across all planes ...
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Codex: Chaos Space Marines$65.00 $55.25Inside this 184-page hardback book, you'll find: – In-depth background information on the Chaos Space Marines, from the first days of the Horus Heresy to the damned empires rising across Imperium ...
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Codex: Drukhari$65.00 $55.25Inside this 120-page codex, you will find:– The history and dark origins of the Drukhari, their hideous obsessions and the competing factions that vie for power– A showcase of stunningly painted Ci...
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Codex: Genestealer Cults$65.00 $55.25Inside this 112-page hardback book, you'll find: - In-depth background and lore on the Genestealer Cults, how they take over planets and prepare them for the Great Devourer, plus their infestation...
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Codex: Grey Knights$65.00 $55.25Inside this 112-page book, you'll find:- The clandestine legacy of the Grey Knights, including their myth-shrouded founding and classified operations throughout the history of the Imperium- A guide...
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Codex: Imperial Knights$65.00 $55.25Inside this 136-page hardback book, you'll find:– In-depth background on the Imperial Knights, their relationships with the Imperium's factions, and the structure of their Great Houses– Majestic ar...
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Codex: Leagues of Votann$65.00 $55.25Inside this 104-page hardback book, you'll find: – In-depth background information revealing the history, culture, and military practices of the Leagues of Votann – Astounding artwork showcasing th...
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Codex: Orks$65.00 $55.25Inside this hardback codex, you'll find:– Thrilling tales of legendary Ork escapades, from war on a galactic scale to smaller, more 'covert' operations– All of the army rules you need to play games...
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Codex: Thousand Sons$65.00 $55.25Inside this book, you'll find:- The history of the Thousand Sons, including their role in the Horus Heresy, their current strength in Warhammer 40,000, and sanity-shattering background on their mas...
Showing 1 -18 of 18 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Bootown's Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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