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- Army Painter Brushes
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topFILTER FILTERThere are 13821 productsSort
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Prophetic Prism [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Artifact Rarity: Common Cost: {2}...
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Thriving Bluff [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Land Rarity: Common Thriving Bluff e...
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Commune with Dinosaurs [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {G} ...
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Thriving Isle [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Land Rarity: Common Thriving Isle en...
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Colossal Dreadmaw [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Creature — Dinosaur Rarity: Common Cost: ...
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Bite Down [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{...
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Shardless Outlander [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Artifact Creature — Construct Scout Rarity: Common ...
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Gift of the Gargantuan [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {2}{...
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Fusion Elemental [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Creature — Elemental Rarity: Uncommon Cost:...
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Bituminous Blast [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {3...
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Brushstrider [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Creature — Beast Rarity: Uncommon Cost: ...
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Thrashing Brontodon [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Creature — Dinosaur Rarity: Uncommon Cost: ...
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Grazing Gladehart [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Creature — Antelope Rarity: Common Cost: ...
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Kazandu Stomper [Foundations Jumpstart]$0.20Set: Foundations Jumpstart Type: Creature — Beast Rarity: Common Cost: ...
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Drowsing Tyrannodon [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Creature — Dinosaur Rarity: Common Cost: ...
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Hungry Megasloth [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Creature — Sloth Beast Rarity: Uncommon Cos...
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Starnheim Memento [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Artifact Rarity: Uncommon Cost: {...
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Thriving Moor [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Land Rarity: Common Thriving Moor en...
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Predator's Strike [Foundations Jumpstart]$0.20Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{...
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Desert of the Fervent [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Land — Desert Rarity: Common Desert ...
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Time to Feed [Foundations Jumpstart]$0.20Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {2}{...
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Bond of Flourishing [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Sorcery Rarity: Uncommon Cost: {1...
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Baloth Woodcrasher [Foundations Jumpstart]$0.30Set: Foundations Jumpstart Type: Creature — Beast Rarity: Uncommon Cost: ...
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Eager Construct [Foundations Jumpstart]$0.20Set: Foundations Jumpstart Type: Artifact Creature — Construct Rarity: Common ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Bootown's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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