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Space Marines
- Space Marines
- Grey Knights
- Black Templars
- Blood Angels
- Dark Angels
- Deathwatch
- Imperial Fists
- Iron Hands
- Raven Guard
- Salamanders
- Space Wolves
- Ultramarines
- White Scars
Armies of the Imperium
Armies of Chaos
Xenos Armies
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Grand Alliance Order
- Cities of Sigmar
- Daughters of Khaine
- Fyreslayers
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Seraphon
- Stormcast Eternals
- Sylvaneth
Grand Alliance Chaos
- Beasts of Chaos
- Blades of Khorne
- Disciples of Tzeentch
- Hedonites of Slaanesh
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Grand Alliance Death
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Games Workshop
Modeling Supplies
- Gaming Bases
- Vallejo Hobby Paint
- Gamer Grass Tufts
- Army Painter Tufts
- AK Glues
- Tamiya Puttys and Glues
- Bob Smith
- Iwata Airbrushes & Supplies
- Excel Knifes and Tools
Dungeons and Dragons
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There are 15 productsSort
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Captain Sisay (Future Sight) [Mystery Booster 2]$83.20Set: Mystery Booster 2 Type: Legendary Creature — Human Soldier Rarity: Rare ...
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Mindbreak Trap (Future Sight) [Mystery Booster 2]$17.10Set: Mystery Booster 2 Type: Instant — Trap Rarity: Mythic Cost: {...
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Snow-Covered Plains (White Border) [Mystery Booster 2]$5.40Set: Mystery Booster 2 Type: Basic Snow Land — Plains Rarity: Common ...
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Scalelord Reckoner (Future Sight) [Mystery Booster 2]$67.20Set: Mystery Booster 2 Type: Creature — Dragon Rarity: Rare Cost: ...
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Arena (Future Sight) [Mystery Booster 2]$2.70Set: Mystery Booster 2 Type: Land Rarity: Rare {3}, {T}: Tap target c...
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Simian Spirit Guide (White Border) [Mystery Booster 2]$2.70Set: Mystery Booster 2 Type: Creature — Ape Spirit Rarity: Common Cost: ...
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Faithless Looting (White Border) [Mystery Booster 2]$1.80Set: Mystery Booster 2 Type: Sorcery Rarity: Common Cost: {R} ...
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Mana Short (Future Sight) [Mystery Booster 2]$34.30Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {2}{U} ...
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Darksteel Citadel (White Border) [Mystery Booster 2]$1.30Set: Mystery Booster 2 Type: Artifact Land Rarity: Common Indestructi...
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Colossal Dreadmaw (White Border) [Mystery Booster 2]$0.80Set: Mystery Booster 2 Type: Creature — Dinosaur Rarity: Common Cost: ...
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Lifetap (Future Sight) [Mystery Booster 2]$0.80Set: Mystery Booster 2 Type: Enchantment Rarity: Uncommon Cost: {U...
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Sphinx of the Steel Wind (White Border) [Mystery Booster 2]$0.70Set: Mystery Booster 2 Type: Artifact Creature — Sphinx Rarity: Mythic Cost:...
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Keruga, the Macrosage (White Border) [Mystery Booster 2]$0.70Set: Mystery Booster 2 Type: Legendary Creature — Dinosaur Hippo Rarity: Rare ...
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Ancient Grudge (White Border) [Mystery Booster 2]$0.60Set: Mystery Booster 2 Type: Instant Rarity: Common Cost: {1}{R} ...
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Blazing Rootwalla (White Border) [Mystery Booster 2]$0.60Set: Mystery Booster 2 Type: Creature — Lizard Rarity: Uncommon Cost: ...
Showing 1 -15 of 15 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Bootown's Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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