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Phyrexia All Will Be One Draft Booster Box
Phyrexia All Will Be One Draft Booster Box
Regular Price $159.95Product Type :
Hurry! Only0units left in stock!Fast ShippingContact Us-
Phyrexia: All Will Be One explores the plane of New Phyrexia, showing us what the home of the Phyrexians is like—and what the dominance of the Praetor Elesh Norn means. Here, all will be one, and there is no power great enough to stop her from seeing that vision through.
EXPERIENCE THE BEAUTY AND HORROR
New Phyrexia corrupts and intrigues with eye-popping showcase treatments, including Borderless Ichor Showcase cards dripping with dark corruption, horror manga–style cards, and Phyrexian language Planeswalkers!
Box contents:- 36 Phyrexia: All Will Be One MTG Draft Boosters
- 15 Magic cards per booster
- 1 card of rarity Rare or higher in every pack
- 1 Traditional Foil card in 33% of packs
- Glory to Phyrexia—resist the Phyrexian invasion or forfeit your flesh to join them in perfection
About Draft Booster Boxes:
A format for up to 8 players to open card packs, then play one-on-one games on the spot! Each deck should have at least 40 cards and should last an average length for a game (about 20 minutes).
How to draft: First, players sit around a table in a semi-circle. Each player then opens a booster pack and picks a single card without showing the other players.
Each player then passes the remaining cards to the left, and continues drafting from the new cards they get from the player on their right. This continues until all of the cards in those packs have been distributed (drafted). Then each player opens a second pack, but this time, pass the pack to the right. After all those cards are drafted, you do the same with the third pack, passing to the left again. At the end, each player will have about 45 cards (along with any number of basic lands) which they can use to build a 40 card deck.
All sales are final and non-refundable.
You can always contact us for any questions at bootownsgamesandhobbies@gmail.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Due to the ever constant changes in pricing, we do not accept returns on singles.
Unfortunately, we cannot accept returns on gift cards.Preorders
Payment, or contact about intent to pay, is required for all preorders at the time of order. All preorders sales are final and non-refundable.
Refunds
Once a return is approved, you’ll be automatically refunded on your original payment method. Other refunds will be handled on a case by case basis. Refunds to credit cards may take up to 5 business days to process depending on your financial institution.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Bootown's Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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