Base Race (Magic Minigame) [Zendikar Rising Minigame]

Base Race (Magic Minigame) [Zendikar Rising Minigame]

Base Race (Magic Minigame) [Zendikar Rising Minigame]

Regular Price $0.50

Product Type : MTG Single

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Set: Zendikar Rising Minigame
Type: Card — Magic Minigame
Rarity: Common
2 players | 3 packs | 10 minutes

OBJECTIVE:

Competition among treasure hunters on Zendikar is fierce. Find your opponent’s base camp before they find yours!

GET READY:

Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.

Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.

LET’S PLAY:

On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.

You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent’s card starts a battle! Reveal both cards and do the following for each card type:

If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.

Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.

If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)

If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.

TO WIN:

When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.

 

***ALL PREORDERS ARE FINAL SALE AND ARE NON-REFUNDABLE***

 

All sales are final and non-refundable.

You can always contact us for any questions at

bootownsgamesandhobbies@gmail.com


Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.


Exceptions / non-returnable items
Due to the ever constant changes in pricing, we do not accept returns on singles.

Unfortunately, we cannot accept returns on gift cards.

 

Preorders

Payment, or contact about intent to pay, is required for all preorders at the time of order.  All preorders sales are final and non-refundable.


Refunds
Once a return is approved, you’ll be automatically refunded on your original payment method. Other refunds will be handled on a case by case basis. Refunds to credit cards may take up to 5 business days to process depending on your financial institution.

 Restocking Fee Policy
A 20% restocking fee will be applied under any or all of the following circumstances:

  • The order was cancelled for reasons other than our error (e.g., buyer’s remorse, incorrect order by customer)