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topCodex: Space Wolves
Codex: Space Wolves
Regular Price $0.00Product Type : Warhammer 40,000
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Contact UsFrom their unassailable polar stronghold, the Fang, on the frozen death world of Fenris, the Space Wolves cast off into the Sea of Stars seeking out Mankind’s most vicious enemies to defeat in glorious battle. Each Space Wolf is a warrior of legend whose heroic deeds are recorded in epic sagas. They are Space Marines, the deadly creations of the Emperor and the genetic heirs of the Primarch Leman Russ. As the Imperium shudders under the weight of invasion, the Space Wolves are needed more than ever to drive back the endless hordes of piratical xenos, foul warp-spawn and loathsome heretics.
Codex: Space Wolves contains a wealth of background and rules – the definitive book for Space Wolves collectors. Within this 144-page hardback, you’ll find:
- The Sons of Russ: the origin and history of the Space Wolves, an iconic and fiercely independent Chapter of the Adeptus Astartes who have existed for over ten thousand years. This section spans their ancient origins, through the Great Crusade, the burning of Prospero to the present time;
- The Death World of Fenris: notable as especially harsh even amongst the death worlds of the Imperium, Fenris is a world of fire and ice – this section details just how brutal life on this inhospitable planet can be;
- Rites of Initiation: the act of turning a mortal man into a Sky Warrior is long, punishing and arduous – surviving the process detailed here is to prove one’s cunning, strength and fortitude beyond question;
- The Great Companies: an explanation of the manner in which the Great Companies are led, and which of the Wolf Lords is granted the status of Great Wolf at any given time, with background on the 13 Companies;
- Aspects of the Wolf: the heraldry and iconography of the Space Wolves, with examples of decorated weapons;
- Annals of the Space Wolves: a lengthy and detailed timeline from the inception of the Space Wolves at the dawn of the Imperium, through ten thousand years of conquest, to the return of the Wulfenkind and the current dire state of the galaxy;
- Background on each unit available to a Space Wolves army;
- A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Space Wolves army primed for games of Warhammer 40,000 is in here:
- 77 datasheets providing rules for using every Space Wolves unit in your games of Warhammer 40,000;
- Armoury of the Fang: profiles for all weapons and wargear of the Space Wolves, ranged and close-combat;
- Points values for all miniatures, weapons and wargear for use in Matched Play games;
- Armies of Asaheim: rules for Battle-forged armies, including;
- Army abilities that reflect the methods of war of the Space Wolves on the tabletop.
- 27 unique Stratagems;
- 6 unique Warlord Traits usable by any Space Wolves commander;
- Relics of the Fang: 6 unique weapons and artefacts available only to Space Wolves;
- Tempestas Discipline: 6 psychic powers specific to Space Wolves models with the Psyker keyword;
- 6 Tactical Objectives unique to the Space Wolves.***ALL PREORDERS ARE FINAL SALE AND ARE NON-REFUNDABLE***
All sales are final and non-refundable.
You can always contact us for any questions atbootownsgamesandhobbies@gmail.com
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Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Due to the ever constant changes in pricing, we do not accept returns on singles.
Unfortunately, we cannot accept returns on gift cards.Preorders
Payment, or contact about intent to pay, is required for all preorders at the time of order. All preorders sales are final and non-refundable.
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Once a return is approved, you’ll be automatically refunded on your original payment method. Other refunds will be handled on a case by case basis. Refunds to credit cards may take up to 5 business days to process depending on your financial institution.Restocking Fee Policy
A 20% restocking fee will be applied under any or all of the following circumstances:- The order was cancelled for reasons other than our error (e.g., buyer’s remorse, incorrect order by customer)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Bootown's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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