-
Space Marines
- Space Marines
- Grey Knights
- Black Templars
- Blood Angels
- Dark Angels
- Deathwatch
- Imperial Fists
- Iron Hands
- Raven Guard
- Salamanders
- Space Wolves
- Ultramarines
- White Scars
Armies of the Imperium
Armies of Chaos
Xenos Armies
-
Grand Alliance Order
- Cities of Sigmar
- Daughters of Khaine
- Fyreslayers
- Idoneth Deepkin
- Kharadron Overlords
- Lumineth Realm-lords
- Seraphon
- Stormcast Eternals
- Sylvaneth
Grand Alliance Chaos
- Beasts of Chaos
- Blades of Khorne
- Disciples of Tzeentch
- Hedonites of Slaanesh
- Maggotkin of Nurgle
- Skaven
- Slaves to Darkness
Grand Alliance Death
-
Army Painter
- Army Painter Brushes
- Paint Sets
- Wet Paletts
- Army Painter Speed Paint Marker
- Army Painter Sprays
- The Army Painter Speed Paint 2.0
- The Army Painter Speed Paint 2.0 Metallics
- The Army Painter Speed Paint 2.0 Mediums
- Warpaints Fanatic: Paints
- Warpaints Fanatic: Effects
- Warpaints Fanatic: Metallics
- Warpaints Fanatic: Washs
- Army Painter Quickshade Dips
Games Workshop
- Brushes
- Spray Primers
- Base Paints
- Contrast Paints
- Shade Paints
- Layer Paints
- Technical Paints
- Dry Paints
- Tools & Accessories
Vallejo
-
-
-
-
-
-
-
-
- Army Painter Brushes
- Paint Sets
- Wet Paletts
- Army Painter Speed Paint Marker
- Army Painter Sprays
- The Army Painter Speed Paint 2.0
- The Army Painter Speed Paint 2.0 Metallics
- The Army Painter Speed Paint 2.0 Mediums
- Warpaints Fanatic: Paints
- Warpaints Fanatic: Effects
- Warpaints Fanatic: Metallics
- Warpaints Fanatic: Washs
- Army Painter Quickshade Dips
-
-
-
-
-
topDungeons & Dragons: Keys From The Golden Vault (EN)
Dungeons & Dragons: Keys From The Golden Vault (EN)
Regular Price $69.95Product Type : Dungeons and Dragons
Hurry! Only1units left in stock!
Fast Shipping
Contact UsAn anthology of 13 heist-themed adventures for the world’s greatest roleplaying game.
Some jobs require more than simply wielding a sword or slinging a spell. Whether it’s procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.
Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.
Contents:
- Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist
- Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign
- Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives
- Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists
- Adventures emphasize player choice with each heist having multiple paths toward success
- Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards
***ALL PREORDERS ARE FINAL SALE AND ARE NON-REFUNDABLE***
All sales are final and non-refundable.
You can always contact us for any questions atbootownsgamesandhobbies@gmail.com
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Due to the ever constant changes in pricing, we do not accept returns on singles.
Unfortunately, we cannot accept returns on gift cards.Preorders
Payment, or contact about intent to pay, is required for all preorders at the time of order. All preorders sales are final and non-refundable.
Refunds
Once a return is approved, you’ll be automatically refunded on your original payment method. Other refunds will be handled on a case by case basis. Refunds to credit cards may take up to 5 business days to process depending on your financial institution.Restocking Fee Policy
A 10% restocking fee will be applied under any or all of the following circumstances:- The order was cancelled for reasons other than our error (e.g., buyer’s remorse, incorrect order by customer)
- The order has already been prepared and a "ready for pickup" email was sent.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Bootown's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'