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topSecret Lair: Drop Series - Heads I Win, Tails You Lose
Secret Lair: Drop Series - Heads I Win, Tails You Lose
Regular Price $949.95Product Type : MTG Sealed
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Contact UsSet: Secret Lair Drop Series Sealed Release Date: 2022-04-22 WHAT IN THE HECK IS GOING ON, HERE?
We're super stoked to introduce Secret Lair's very first Commander Deck. That's right, for a limited time you can grab a unique, 100-card deck filled with tons of foils, 10 pieces of killer new art (across five cards, we will explain), and a bunch of other goodies like a unique flippin' coin and life wheel.
REVERSIBLE CARDS? WHAT IN TARNATION ARE THOSE?
Reversible cards are a cool new piece of Magic tech we're excited to debut here. It's a relatively straightforward concept, but it results in some awesome looking cards. These are double-sided cards, but they have the same functional card on each side. However, each side has different art. You can swap which side you want to show off when casting the spell, or just stick with your favorite. You can even flip a coin to pick! It's just another way you can express yourself when playing the game.
NEAT! WHAT'S THE DECK DO?
This deck is from Gavin Verhey's secret vault, and it's a blast to play. Here's some words from the man himself:
“I've loved Zndrsplt and Okaun ever since I made them in Battlebond—and this Commander deck out of my personal collection puts them center stage! It looks so lovable and innocent... and then by the time you've started attacking people for lethal, it's too late to stop your coin-flipping reign of terror.
“You'll want to spend the early turns building up your mana rocks and equipment, and playing some silly coin flip cards. Then, start deploying your Commanders! Usually, I suggest starting with Zndrsplt so you can start flipping coins and drawing cards. Your opponents will think it's so cute and laugh. 'Look at the funny coin-flip deck! Haha.'
“And that's when you know you've got them. Deploy Okaun—the way this deck normally kills. If you have some equipment, suit him up! You just need to win three coin flips to kill with Okaun using Commander damage—and maybe less with the right equipment. I've attacked for over 10,000 damage with a single Okaun before! They'll try to remove it, but that's what your counterspells are for. If there are creatures in the way, you can sneak it through with cards that grant unblockability. Or if you really want the table to flip out, use Chandra's Ignition so your 10,000 power (or similar) Okaun kills the table at once!
Contents:
• 1x Foil Reversible Borderless Zndrsplt, Eye of Wisdom
• 1x Foil Reversible Borderless Okaun, Eye of Chaos
• 1x Foil Reversible Borderless Propaganda
• 1x Foil Reversible Borderless Stitch in Time
• 1x Foil Reversible Borderless Krark's Thumb
• 45x Additional Foil Reprints
• 50x Non-Foil Reprints
• 1x Super Special Coin
• 2x Display Commanders
• 10x Double-Faced Tokens
• 1x Deck box
• 1x Life Wheel
• 1x Strategy Insert
• 1x Reference Card
Decklist:
COMMANDER: Zndrsplt, Eye of Wisdom and Okaun, Eye of Chaos
Planeswalker (2)
1 Daretti, Scrap Savant
1 Ral Zarek
Creature (17)
1 Zndrsplt, Eye of Wisdom
1 Okaun, Eye of Chaos
1 Goblin Kaboomist
1 Krark, the Thumbless
1 Niv-Mizzet, Parun
1 Spark Double
1 Frenetic Sliver
1 Goblin Archaeologist
1 Karplusan Minotaur
1 Tavern Scoundrel
1 Tribute Mage
1 Bloodsworn Steward
1 Goblin Engineer
1 The Locust God
1 Yusri, Fortune's Flame
1 Mogg Assassin
1 Sakashima the Impostor
Sorcery (14)
1 Stitch in Time
1 Blasphemous Act
1 Fabricate
1 Fiery Gambit
1 Chandra's Ignition
1 Gamble
1 Reshape
1 Seize the Day
1 Ponder
1 Preordain
1 Serum Visions
1 Slip Through Space
1 Squee's Revenge
1 Vandalblast
Instant (7)
1 Negate
1 Chaos Warp
1 Whir of Invention
1 Counterspell
1 Long-Term Plans
1 Muddle the Mixture
1 Temur Battle Rage
Artifact (16)
1 Krark's Thumb
1 Izzet Signet
1 Lightning Greaves
1 Mind Stone
1 Swiftfoot Boots
1 Sword of Vengeance
1 Thought Vessel
1 Whispersilk Cloak
1 Boompile
1 Commander's Plate
1 Embercleave
1 Shadowspear
1 Arcane Signet
1 Crooked Scales
1 Sol Ring
1 Talisman of Creativity
Enchantment (7)
1 Propaganda
1 Mirror March
1 Chance Encounter
1 Footfall Crater
1 Impulsive Maneuvers
1 Planar Chaos
1 Risky Move
Land (37)
1 Temple of Epiphany
1 Wandering Fumarole
1 Buried Ruin
1 Great Furnace
1 Izzet Boilerworks
1 Myriad Landscape
1 Path of Ancestry
1 Rogue's Passage
7 Island
8 Mountain
1 Academy Ruins
1 Cascade Bluffs
1 Desolate Lighthouse
1 Exotic Orchard
1 Flamekin Village
1 Inventors' Fair
1 Shivan Reef
1 Spinerock Knoll
1 Sulfur Falls
1 Tolaria West
1 Training Center
1 Command Tower
1 Reliquary Tower
1 Temple of the False God***ALL PREORDERS ARE FINAL SALE AND ARE NON-REFUNDABLE***
All sales are final and non-refundable.
You can always contact us for any questions atbootownsgamesandhobbies@gmail.com
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Due to the ever constant changes in pricing, we do not accept returns on singles.
Unfortunately, we cannot accept returns on gift cards.Preorders
Payment, or contact about intent to pay, is required for all preorders at the time of order. All preorders sales are final and non-refundable.
Refunds
Once a return is approved, you’ll be automatically refunded on your original payment method. Other refunds will be handled on a case by case basis. Refunds to credit cards may take up to 5 business days to process depending on your financial institution.Restocking Fee Policy
A 20% restocking fee will be applied under any or all of the following circumstances:- The order was cancelled for reasons other than our error (e.g., buyer’s remorse, incorrect order by customer)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Bootown's Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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